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Game On, Hollywood!

Essays on the Intersection of Video Games and Cinema

Edited by and

Type
Essays
Subject
Keywords
video games, intermedia
Publishing date
Publisher
McFarland & Co
Language
English
Size of a pocketbookRelative size of this bookSize of a large book
Relative size
Physical desc.
Paperback232 pages
6 x 9 inches (15 x 23 cm)
ISBN
978-0-7864-7114-0
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Book Presentation:
The 14 essays in Game on, Hollywood! take on several points of game and film intersection. They look at storylines, aesthetics, mechanics, and production. The book is about adaptation (video game to film, film to video game), but it is even more about narrative. The essays draw attention to the ways and possibilities of telling a story. They consider differences and similarities across modes of storytelling (showing, telling, interacting), explore the consequences of time, place and ideology, and propose critical approaches to the vastness of narrative in the age of multimedia storytelling.

The video games and film texts discussed include The Warriors (1979 film; 2005 video game), GoldenEye (1995 film), GoldenEye 007 (1997 and 2011 video games), Buffy the Vampire Slayer (2000–2004, television show), Buffy the Vampire Slayer: Chaos Bleeds (2003 video game), Prince of Persia: The Sands of Time (2003 video game; 2010 film), the Star Wars franchise empire (1977 on), Afro Samurai (2009 video game), and Disney’s Epic Mickey (2010 video game).

About the authors:
Gretchen Papazian is an associate professor of English at Central Michigan University. She has published essays on food and 19th–century American literature, anorexia in film, representations of parents in children’s picture books, and narrative structures of video games.
Joseph Michael Sommers is an assistant professor of English at Central Michigan University. He is the coauthor of two McFarland books and has published essays on such topics as Judy Blume, Spider-Man, and The Chronicles of Narnia.

Press Reviews:
"Recommended"—Choice
"Recommended"—Midwest Book Review

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