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Physics of Animation

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Type
Didactic
Subject
Technique > 
Keywords
animation, sciences
Publishing date
Publisher
CRC Press
Language
English
Size of a pocketbookRelative size of this bookSize of a large book
Relative size
Physical desc.
Paperback • 122 pages
6 x 9 inches (15 x 23 cm)
ISBN
978-1-04-107914-9
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Book Presentation:
Are you an animator looking to bring your creations to life with a touch of realism? Or perhaps a game developer seeking to deepen your understanding of the forces that govern movement? In Physics of Animation, you'll find a comprehensive guide that bridges the gap between the art of animation and the science of physics. Drawing from seminal works like The Animator’s Survival Kit and The Illusion of Life, as well as the wisdom of legendary physicists and mathematicians like Isaac Newton, Albert Einstein, Walter Lewin, and David Sang, this book provides a unique perspective on the principles that make animation believable. Wilson Labriola is a seasoned game developer and professor, who has observed firsthand the challenges many animators face due to a lack of physics knowledge. Physics of Animation demystifies complex concepts and presents them in an accessible and practical manner. With clear explanations, vivid illustrations, and easy-to-follow text, this book makes the laws of physics approachable for animators of all skill levels. Whether you're a novice or a seasoned professional, you'll find valuable insights to enhance the realism and quality of your animations.

About the Author:
Wilson Labriola is an animator and educator. As a game developer, he has worked on titles such as Grand Theft Auto, Star Wars: Jedi Survivor, FarCry 6, Bioshock 4, Watchdogs: Legion, and the upcoming Fable game.

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