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Interactive Storytelling

A Cross-Media Approach to Writing, Producing and Editing with AI (livre en anglais)

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Type
Etudes
Sujet
Technique
Mots Clés
écriture, intelligence artificielle
Année d'édition
Editeur
Routledge
Langue
anglais
Taille d'un livre de poche 11x18cmTaille relative de ce livreTaille d'un grand livre (29x22cm)
Taille du livre
Format
Broché194 pages
16 x 24 cm
ISBN
978-1-032-37164-1
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Description de l'ouvrage :
Taking a cross-media approach to the ever-changing field of digital storytelling, this book offers an essential introduction to producing and editing interactive storytelling content, and to the platforms that host it.

Merging algorithmic and AI approaches with basic writing technique, the authors begin by providing a brief history of the field before moving on to practical step-by-step guides on techniques, models and software architectures. Examples and exercises are drawn from free-to-access, purpose-built software created by the authors as well as exemplary interactive storytelling work. Assuming the perspective of the storyteller and focusing on elements shared across different fields of professional communication, the book is designed to be a primer for digital communicators, irrespective of the medium they are working with. As such, the methods provided will be applicable across the spectrum of TV, film, videogames, web and mobile storytelling.

Interactive Storytelling is recommended reading for professionals as well as advanced undergraduate and postgraduate students of interactive entertainment, multimedia design and production, and digital journalism.

À propos des auteurs :
Antonio Pizzo is Associate Professor of Theatre and Multimedia at the University of Turin, Italy. Vincenzo Lombardo is Full Professor of Informatics at the University of Turin, Italy. Rossana Damiano is Associate Professor of Computer Science at the University of Turin, Italy.

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